How do I install Rocket plugins on my Unturned server?
Rocket is the plugin framework most of the Unturned community builds on, and it is already wired into your server rather than something you install first. When the server boots, the Console prints the Rocket version it loaded and registers its commands straight away, so admin tools such as /rkick, /rwho, /admins, /airdrop and /ban work from the console without any setup.
To add a plugin, stop the server, upload the plugin's .dll into the Rocket/Plugins folder using the File Manager, and start the server again. Rocket picks up plugins on startup, so a restart is what makes a new plugin load. Watch the Console as it comes back up: Rocket names each plugin it loads, so if yours is not in that list it has not loaded, and that is the place to start looking.
Most plugins generate their own configuration file inside Rocket/Plugins the first time they run. So the usual order is upload, restart once to let the plugin create its config, stop, edit the config, then start again.
A plugin written for a different Rocket version, or for a much older build of Unturned, may fail to load or throw errors in the console. Check the plugin's own page for which version it targets. If a plugin breaks your server's startup, remove its .dll from Rocket/Plugins and restart to get back to a working server.
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