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How do I set up a Minecraft server with plugins?

Before your server will start for the first time you need to accept the Minecraft EULA. Open the File Manager, find eula.txt in the server root, change eula=false to eula=true, and save. Then start the server.

The Version Manager page lets you choose and switch server software without manual downloads. For a vanilla experience choose Vanilla. For plugins, choose Paper; it is the best-performing Bukkit-compatible option and supports the widest range of plugins. Spigot is an alternative if a specific plugin requires it. For mods, choose Forge or Fabric depending on which mod ecosystem your mods target. Always back up your world before switching software types, especially between modded and vanilla.

With Paper or Spigot running, use the Plugin Manager page to search for and install plugins. The panel places the JAR in the correct plugins/ folder automatically. Restart the server after installing for the plugin to load. For plugins not in the Plugin Manager, download the JAR from a trusted source and upload it to plugins/ via File Manager.

The World Manager shows all worlds on your server. You can upload a custom world, download a backup, or delete worlds you no longer need. For multi-world setups, all world folders are accessible from this page.

Use the Server Properties page for core settings like max-players, gamemode, difficulty, and view-distance. Use the Player Manager page for whitelist, ops, bans, and banned IPs. Changes through Player Manager take effect on a running server immediately without a restart.

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