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GMod mapping resources

A working collection for getting started with Hammer Editor and mapping for Garry's Mod. Some of these we use ourselves, others we found via Sod-ers' excellent GMod-Resources bookmarks on GitHub. If something useful is missing, ping us on Discord and we'll add it.

Programs we recommend

The programs we actually use day to day:

  • Hammer++ - Improved fork of Hammer with a much better UX. Recommended over stock Hammer.
  • Darker++ theme for Hammer++ - Easier on the eyes for long sessions. hammerfy
  • Blender - Modelling and asset creation.
  • Crowbar - Extracting and compiling Source models.
  • MareTF - Additional model tooling.
  • VPKEdit - Working with VPK archives directly.
  • GCFScape - Extracting assets from Source games.
  • gmpublisher or GWTool - Workshop uploading.
  • GIMP with PhotoGIMP and Photoshop2 theme - Texturing if you don't have Photoshop.
  • Inkscape - Vector work (logos, UI mockups).
  • Substance Painter - Texturing workflow if you have access.

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